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Another reason to build apps in HTML, CSS and JavaScript: Testing

  macslocum's Photo
Posted Jul 28 2010 04:59 AM

In a past interview with Jonathan Stark, author of "Building iPhone Apps with HTML, CSS and Javascript," he noted that cross-platform availability and broad distribution are two reasons why HTML/CSS/Javascript development is worth pursuing. During a recent interview at OSCON, Stark brought up another important selling point: testing.

"If you have an application you want to test with hundreds or maybe thousands of users, it's pretty difficult to do, at least in the Apple model," Stark said. "You have a very limited number of people you can have beta test an app."

That's a good point. The cycle of release-analyze-iterate is time honored in the software world, yet the dominant mobile application platform slows that process down considerably. HTML/CSS/Javascript development introduces (or reintroduces) a measure of agility.

Stark touched on a number of related points during our chat, including:

  • What PhoneGap is and what it allows a mobile developer to do.
  • Why he loves the idea of Google's App Inventor, but finds the lack of source-code access problematic.
  • Why broad adoption of WebKit makes mobile web browsers a smart development choice.

The full video is below:


Building iPhone Apps with HTML, CSS, and Javascript

Learn more about this topic from Building iPhone Apps with HTML, CSS, and Javascript.

It's a fact: if you know HTML, CSS, and Javascript, you already have what you need to develop your own iPhone apps. With Building iPhone Apps w/ HTML, CSS, and Javascript, you'll learn how to use these open source web technologies to design and build apps for both the iPhone and iPod Touch, on the platform of your choice. Device-agnostic apps are the wave of the future, especially for mobile devices, and this book shows you how to create, test, and convert one product that can be used on several platforms.

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